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Recent discussions about hypothetical D&D economies led me to look into Roman currency. Here is a great wikipedia image of the common currency in the 27 BC - 100 AD Roman era.

So instead of copper, silver, electrum gold (the D&D standard), the early Roman Empire used various iterations of Bronze, Orichalcum, Silver, Billon, and Gold.

And today I learned Billon is the name for an alloy of silver and gold, or silver and copper, or silver and gold and copper, or basically any alloy of silver and some base metal.

https://en.wikipedia.org/wiki/Roman_currency#Imperial_period:_27_BC_%E2%80%93_AD_476

#dnd #rpg #osr #history #gametheory #worldbuilding

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Messed around with making a zodiac constellation chart for my homebrew campaign. It probably will not come up in play but I sometimes think just making things lends a certain versimilitude to the game. Plus, it might lead to other ideas.

I based the zodiac after the real zodiac but sometimes changed the names, sometimes changed the constellation to be one very near, or sometimes made it up.

Now that I am done, I can not rule out that maybe The Elder Scrolls influenced my choices in some subconscious sort of way.

#dnd #osr #rpg #worldbuilding

Looking through the various cheat sheets and rules references I've accumulated for the FATE RPG, I found this diagram explaining the relationship of different titles published for the game. Showing this to a potential player might not be the best way to convince them the rules themselves aren't complicated…

#RPG#FateRPG#Games

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Found a podcast discussion of how to play FATE, so hopefully this will help to cement the mechanics in my brain.

#RPG#FateRPG#Games

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The equipment descriptions in the Mongoose 2300AD rulebook come just before the relevant illustrations, which leads to this accidental juxtaposition of the excavating tools illustration with the locksmithing description due to them appearing at the bottom of the page. In fairness, this quite accurately illustrates my characters' usual approach to picking a lock.

#RPG#TravellerRPG#Traveller

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Is there a TTRPG system and campaign already built that:

- is simple enough for 3.5 year olds
- includes dice rolling
- non violent problem solving
- fantasy setting

Would love to introduce my kiddo to TTRPGs, Role Playing, Dice Rolling, and Collaborative Story Telling but don't want conflict, violence, etc. to be an element of the problem solving.

Would prefer not to build my own systems and campaign but not sure if anything is out there with these requirements.

#DND#TTRPG#RPG