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Posted a new video discussing my technique for creating orthographic image planes for 3dsmax to use as templates to build 3d models. Check it out! https://www.youtube.com/watch?v=tZobMeFBTxo #3dmodeling #modeling #3d #3dsmax #photoshop #vfx #gamedev
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I'm going to start selling STL files for printing on my shop (not my kits but things made to be sold as STLs).
First up I have the American and soviet minimalist rocket statue sets I made a while ago. Cheap little trinket things just for fun.
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Going off the idea of a racing game, I threw together a little racing speeder model. I incorporated many design ques from sci-fi and real world racers and came up with a fairly generic but nifty little vehicle. The more angular look is intentional for aesthetics.
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Virgil is such an odd vehical, but I do love it and wish it was real despite everything about it being stupid.
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In progress custom orders this week. The Sunfish AUV, the Iron Mole from "At Earths Core", and Virgil from "The Core".
Currently printing off the rest of Virgil as well as detail parts for the Sunfish AUV. The drill on the Iron Mole and impellers on Virgil spin, I'm pleased about that and hope the client is as well.